Your starting spell is the first spell your character learned
It's up to the player to decide how their character learned this spell and first awakened to magic
Random TWIST Starting Character
Your starting spell is the first spell your character learned
It's up to the player to decide how their character learned this spell and first awakened to magic
Mind represents your character's mental acuity, quick thinking, knowledge, and problem solving skills
Your character's charisma, social skills, and emotional intelligence
Prowess corresponds to your character's combat training, physical strength, and dexterity
Special - 1
Your supernatural ability. Special always starts at 1
Defense Points are your ability to defend yourself through physical and supernatural means. Equal to 10 + Prowess + Special