Random TWIST Starting Character

Your starting spell is the first spell your character learned
It's up to the player to decide how their character learned this spell and first awakened to magic


Mind represents your character's mental acuity, quick thinking, knowledge, and problem solving skills


Your character's charisma, social skills, and emotional intelligence


Prowess corresponds to your character's combat training, physical strength, and dexterity


Special - 1

Your supernatural ability. Special always starts at 1


Defense Points are your ability to defend yourself through physical and supernatural means. Equal to 10 + Prowess + Special